Animation: 'Goodnight, Sweet Pac-Man'
Posted by Fred Patten on Wed 16 Jan 2013 - 16:18 — Edited by GreenReaper as of Thu 29 May 2014 - 05:17
Last November, Cartoon Brew brought us a phony trailer for a live-action Pac-Man theatrical feature. Today, it’s “Goodnight, Sweet Pak-Man”, a 3’10” revisioning by animator Chris Weller of Pac-Man as a modern, mega-gritty video game.
I broke the game down to its basics: You’re a mouth, stuck in a never-ending maze, trying to eat all the food while evading death at every turn. Every 3 levels there is an animated ‘cinema scene’ of Pac-Man meeting a Ms. Pac-Man. They fall in love and every 3 levels produce another Pac-Man Jr. So the game is analogous to the very primal basics of life: Eating, procreating, and trying not to die.
About the author
Fred Patten — read stories — contact (login required)a retired former librarian from North Hollywood, California, interested in general anthropomorphics
Comments
"Trying not to die" would be more artsy and 'deep' (which I think he was going for) if he said "being haunted and chased around by his own mortality"
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