Werewolf: How a parlour game became a tech phenomenon
Posted by GreenReaper (Laurence Parry) on Thu 11 Mar 2010 - 15:25
A recent feature in Wired looks at party game Werewolf/Mafia, and covers a session with Chicago Googler Brian Fitzpatrick, O'Reilly author Rich Gibson, and Wikipedia's Jimmy Wales:
"I was sure of only three things," Wales remembers. "One, I was not a werewolf. Two, one of these bastards was an amazing liar. And three, the other guy was a total moron. I just couldn't figure out which was which."
The piece includes interviews with game inventors Dimma Davidoff and Andrew Plotkin.
About the author
GreenReaper (Laurence Parry) — read stories — contact (login required)a developer, editor and Kai Norn from London, United Kingdom, interested in wikis and computers
Small fuzzy creature who likes cheese & carrots. Founder of WikiFur, lead admin of Inkbunny, and Editor-in-Chief of Flayrah.
Comments
I lurve this game, it's great
Mafia is without a doubt one of the most fun games I have ever played.
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