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COVID-19 and Furries: PDFC to hold over New Year, FurMIT moves to 2022, Furstival registrations open

Global Furry Television - Tue 22 Jun 2021 - 13:03

In sight of local conditions, American convention Painted Desert Furcon, or PDFC, is set to hold their event over the New Year. Postponed registrations will be transferred to this year’s event and refunds will not be given; though when another postponement happens, attendees can either choose to transfer again or request a full refund. The […]
Categories: News

TigerTails Radio Season 13 Episode 17

TigerTails Radio - Tue 22 Jun 2021 - 04:13

TigerTails Radio Season 13 Episode 17 Join the Discord Chat: https://discord.gg/SQ5QuRf For a full preview of events and for previous episodes, please visit http://www.tigertailsradio.co.uk. See website for full breakdown of song credits, which is usually updated shortly after the show.
Categories: Podcasts

Goodbye to Ponies… and Hello Ponies

In-Fur-Nation - Tue 22 Jun 2021 - 01:46

Things have been changing rapidly in the world of My Little Pony since Friendship Is Magic ended its TV run in 2019. Now comes the news from IDW Publishing that the comic book tie-in to MLP-FIM is coming to a close very soon… while at the same time, they announced what’s coming next. “Since its very inception in 2012, the My Little Pony: Friendship is Magic monthly comic book series from IDW has captured the hearts and minds of filly fans everywhere. Now, after almost a decade of publication, we bid a fond farewell to Friendship is Magic with September’s issue #102, the oversized conclusion of the official ‘Season 10’ storyline that picked up where the beloved animated series left off… But friends, never fear! Twilight Sparkle, Pinkie Pie, Applejack, Fluttershy, Rainbow Dash, and Rarity will return in a new series beginning in October: My Little Pony: Generations! Written by Casey Gilly and illustrated by Michela Cacciatore, the new five-issue miniseries will see the Ponies of two separate generations collide, as the familiar faces from Friendship is Magic must call upon the original G1 Ponies of the 1980s for help against a new witch threat erupting from the Volcano of Doom!” So, will this go beyond five issues? We’ll find out soon.

image c. 2021 IDW Publishing

Categories: News

FWG Pride Month Spotlight: George Squares

Furry Writers' Guild - Mon 21 Jun 2021 - 20:45

For the second Pride Spotlight of the month, we interviewed George Squares (he/him). Though George has had several short story credits to his name, he has recently been writing in a very different medium to most within the Furry Writers Guild.
This is what furry and queer writing means to him.

FWG: Tell the guild and our readers a bit about yourself.

George: Sure. I go by George Squares. I’m a gay man, I tend to focus heavily on writing horror, romance and erotica, and I’ve been in the furry writer’s guild for a long time. I’ve had stories published in anthologies such as Arcana and Dissident Signals for various presses.

Though I started out selling my writing for short story anthologies (one of the first things I published in the furry scene was a story called Interchangeable Parts in Will of the Alpha 2), these days I make a living off of script writing for various games studios. One of the biggest projects I’ve ever undertaken is managing and writing a visual novel for Echo Project called The Smoke Room, which updates approximately every month and a half. 

FWG: What is your favourite work that you have written?

George: Hard for me to say. I really enjoyed writing a highly risque transformation story that I put up on fur affinity called Something to Trade (it’s probably not a read for everybody), but I think my short story in Arcana, which was for The Sun’s Major Arcana, really stuck with me. But I think my strongest work is going into The Smoke Room at the moment.  

FWG: What do you think makes a good story?

George:
A lot of things can make for a good story, but at the end of the day, I think that the most important thing is emotional resonance. We remember how something made us feel the strongest, so if a story can make its audience feel, it will leave an impact. 

FWG: How long have you been in the guild, and what changes have you seen with regards to how writing is handled since joining?

George: I think I’ve technically been in it for around six to seven years. My involvement with the Guild had generally been around the periphery as my interest in publishing print media diminished. But what’s exciting for me to see more of recently is visual novels and interactive games getting embraced as “writing” in writing communities. People are opening up to supporting accessible multimedia projects that have as much depth as many books do.
 
FWG: Can you give us a little insight into your identity, and how you fit onto the lgbtq+ spectrum?


George: I call myself a gay man out of convenience (and I still consider that to be fairly accurate in terms of my identity), but if I went into the nitty gritty, I’m a masculine nonbinary person with some agender-leaning identity.
 
FWG: What does Pride mean to you?

George:
It means many things to me, but it mostly means a celebration of the perserverence of Queer (Or LGBTQIA+) identity over institutional hegemony and police brutality. I know we can trace most of the original celebration’s significance back to Marsha P. Johnson’s thrown brick at Stonewall. 

I’ve never had the chance to attend a pride event or celebration in person, but I know how important it is to people who are like me.
 
FWG: Was there a bit of a journey or story to you uncovering your identity? If so, would you be comfortable sharing with us?

George: A lot of it was pretty uncomfortable, as, no doubt, many folks in the same boat will tell you. My parents were devout baptists, so a lot of my adolescent and teen years had to be spent in secrecy and suppression. But a part of that was self-imposed due to religious indoctrination. 

It wasn’t until college, where I got to be on my own and explore who I was, until I felt ready to embrace something I already sort of knew from as early an age as 13. My parents were more accepting than I thought they would be at first. I still talk to them about this to this day, but our relationship is still rocky.

FWG: How do you think being lgbtq+ has inspired or affected your stories? Have you written lgbtq+ characters into your works?

George: Well, the graphic sex between men is impossible to miss, for starters. But when I’m writing without explicit sexual depictions, yeah, my sexual and gender identity always comes into factor. I think about what’s depicted as attractive or desirable to the PoV character. I think about what a touch is like between characters with chemistry vs. characters without it. And I think about what I would want to see in a work as a reader when I’m writing something, because even though we can’t always write only for ourselves, we can manage to write for people who are like us who are hungry for relatable stories.

FWG: Do you have favourite queer authors and has their literature affected your writing in the fandom?

George: Well I definitely have to mention Howly, who created Echo, which eventually led to the entirety of Echo Project. He’s very kind, he works hard, and he undervalues himself considerably, but I wouldn’t have been able to make games without him.

I also want to mention Redd the Shibe, who is my co-writer for The Smoke Room. We have banged our heads together on plenty of walls figuring out how to code and how to make a game but I really think we managed to get past our major hurdles, and I’m proud of us.   
I also need to mention some Devs in the MLM furry VN scene who I think are doing interesting work:
-Grizz (Password)
-Eddio (Killigan’s Treasure)
-Basket (Tennis Ace)
-Xarishro (Fuelled by Insanity)-Raus (Shelter)

My earlier influences in terms of MLM representation in furry stories were K.M. Hirosaki/Rikoshi, Kyell Gold, and Ryan Campbell, and I’m looking forward to reading God of Fire in the near future. 
Robert Baird, and Ian Madison Keller are also really lovely writers who are enthused about their craft.

I have never asked my good friend and fellow writer Jess E. Owen’s private thoughts on her identity, but I would not be as good of a writer today without her, and I needed to mention her. 
I also need to mention my husband Cafealopex, whose early work in the Redwall Online Community over a decade ago inspired me to write in the first place.

FWG: If you could convince everyone to read a single book, what would it be?


George: Tough question, considering I want everybody to read widely, and I think everybody reading the same single book could lead to pop cultural problems (what’s that saying I keep hearing again and again about…. ‘read another book’), 
But… I think “Into the Wild” is a pretty solid nonfiction book that almost feels like it’s written like fiction, and I think anybody could get into it. It’s entertaining, it’s shocking, it paints a really good picture with scenes, and I think it has an important lesson.

IT is another book that I think would benefit a lot of people probably but it is very dark and very upsetting. 
If I had to choose a narrative game for everybody to play, it would be “Night in the Woods.”
If I had to pick a book for pride month for everybody to read? How about Wolfsong by T.J. Klune. Can’t go wrong with gay werewolf men. 

FWG: Any last words for our readers and guild members?

George: Remember that lots of things can be considered writing and that there’s lots of ways that you can make a living as a writer inside and out of this fandom. Don’t let anybody who tells you otherwise keep you in their shadow.

Celebrate pride month in your own way. 

George is one of the writers with visual novel company The Echo Project. Updates for all the visual novels can be found at The Echo Project’s Patreon page: https://www.patreon.com/EchoGame
You can follow George on Twitter @georgesquares

We have one more Pride Spotlight to come before the end of the month. In the meantime, please do check out George’s work. You will not be disappointed.

Categories: News

Kiff is Spiff

In-Fur-Nation - Sun 20 Jun 2021 - 01:46

Looking further ahead with Animation World Network. News from Annecy 2021: “Disney Channel has ordered Kiff, a nutty animated buddy-comedy series from South African creators and executive producers Lucy Heavens (Space Chickens in Space) and Nic Smal (Caillou), set to debut in 2023… The series follows Kiff, an optimistic squirrel whose best intentions often lead to complete chaos, and her best friend Barry, a sweet and mellow bunny. Set in the bustling mountains, where animals and magical creatures live together in harmony, the series features the duo, who take the town by storm with their endless adventures and zest for life.” So we’ll see you in a couple years then!

image c. 2021 Disney Channel

Categories: News

Bearly Furcasting S2E8 - Strongbob Fox, Guest Host Lux Operon, Storytime, Really Bad Jokes, and more

Bearly Furcasting - Sat 19 Jun 2021 - 11:00

MOOBARKFLUFF! Click here to send us a comment or message about the show!

Bearly is gone this week, but Lux Operon fills in. Special guest Strongbob Fox joins Taebyn and Bearly on a pre-recorded interview. Taebyn explains Scrutinatinty. What does Cilantro taste like? Did this Episode stay on the tracks or was it off the rails? Why was Bearly the subject of so many bad jokes? Do Theraminists get angry? This episode is stranger than most, so tune in and give us a listen! You won't be disappointed. (we hope)

Support the show

Thanks to all our listeners and to our staff: Bearly Normal, Rayne Raccoon, Taebyn, Cheetaro, TickTock, and Ziggy the Meme Weasel.

You can send us a message on Telegram at BFFT Chat, or via email at: bearlyfurcasting@gmail.com

Bearly Furcasting S2E8 - Strongbob Fox, Guest Host Lux Operon, Storytime, Really Bad Jokes, and more
Categories: Podcasts

Fox and Burger Podcast #10: Super Furry Fusion, Furs in China, + More Feat Simone

Fox and Burger - Sat 19 Jun 2021 - 10:33

Fox and Burger Podcast #10: Super Furry Fusion, Furs in China, + More Feat Simone. ---- What do you know about furries in China? Well, in episode 10 of the Fox and Burger Podcast, we're going to China to talk one of their cons, SFF, and how the general public perceives furries there. Our guest today is Simone, who has served as a volunteer for SFF as well as translating the popular House Pets comics into Chinese for the Chinese audience. Join us as we delve the world of furries in China! ---- Time Stamps: 00:00 Section 1: Introduction 00:00 Podcast intro 00:49 Guest introduction 02:19 How did you become a furry? 04:20 Section 2: Guest Spotlight: Translation and SFF 04:20 What translation projects have you worked on before? 07:28 What videos have you translated? 07:58 What concepts/words did you find difficult when translating into Chinese? 13:15 SFF, brief introduction 14:05 What was the very first furcon in China? 14:41 What was your role at SFF? 16:35 How was it like being on the medical staff? 19:14 Burger’s experience at SFF 2019 20:51 What was the attendee count for SFF over the years? 21:34 Section 3: Analysis, Comparing and Contrasting Fandoms 21:34 What opinions do Chinese furs have about fandoms in other countries? 23:10 How to Chinese furs communicate with each other? 25:37 What’s the perception of furries by the general public in China? 30:52 What is it like when fursuiting in public areas? 35:30 How often do Chinese furs meet? 39:03 Do Chinese furs travel outside of China to attend other cons? 42:03 Podcast Outro Social Media: Our official Twitter: https://twitter.com/foxandburger Fox: https://twitter.com/foxnakh Burger: https://twitter.com/L1ghtningRunner http://www.youtube.com/c/LightningRunner Simone's social media: https://twitter.com/Crazy_Simone_ https://www.youtube.com/channel/UCfVsoRqontMDa99VpKm8HpQ/videos https://space.bilibili.com/9789282 Furontier: https://space.bilibili.com/389565051?from=search&seid=12610381395451220407 Simplified Chinese version of Housepets: https://www.bilibili.com/read/readlist/rl220530 Traditional Chinese version of Housepets: https://www.housepetscomic.com/forums/viewtopic.php?f=6&t=4174 Housepets by Rick Griffin: https://www.housepetscomic.com Footage: https://www.youtube.com/watch?v=_nW8T3J_nBE https://www.youtube.com/watch?v=p3nDk48pbkw https://www.bilibili.com/video/BV1zT4y1u7G6?from=search&seid=16827142240363323211 https://www.bilibili.com/video/BV1hT4y1M7Hj/?spm_id_from=333.788.videocard.5 https://www.youtube.com/watch?v=Ia30yct_coY https://www.youtube.com/watch?v=l-FnZugkfPg http://blog.miccostumes.com/a-review-on-cosplay-in-china/ Other pictures and video provided by Simone, Pixabay, and hosts' personal footage. Intro/Outro Music: Aioli by Andrew Langdon.
Categories: Podcasts

Editorial: A Reaction to Critics of the Good Furry Award

Ask Papabear - Fri 18 Jun 2021 - 11:20
While I have made it a policy to ignore criticisms I receive from fellow furries so as not to encourage trolling, I feel I need to say something about recent reactions to the 2021 Good Furry Award. The GFA has, for the most part, been warmly received. But there are still furries out there who have called it everything from a waste of time to nothing but a popularity contest. One critic called it a slam to all the other furries who did not receive the award, saying it is "toxic really because it devalues all of the people that have worked to promote the fandom for many years only to say 'look at this award we have given to some newcomer.'" Another said the "award money should be used to help those who actually need the help to get back on their feet especially after losing their job as a result of covid."

I feel these comments deserve a reply from me.

Regarding the comment that the GFA "devalues" everyone who didn't get an award. I can get your thinking on that one. Years ago, when I was working at a publishing house in Detroit, the management began an "Employee Who Makes a Difference Award." I pointed out to HR that the title implies that all the other employees don't make a difference. They quickly changed the name. It was a poor choice of words. But one should remember that one person's success does not lead to the conclusion that another person is a failure for not getting an award. There is an episode in The Big Bang Theory in which the brilliant physicist Sheldon Cooper is upset because a colleague, Bert, won a prestigious award and he has not yet received a Nobel Prize. His girlfriend, Amy, points out that Bert's achievement was well deserved and that it is no reflection on the accomplishments Sheldon has himself made (he later wins the Nobel).

ALL the nominees for this year's award (and in previous years) are wonderful furries who deserve recognition. I would give them all prizes if I could, but I can only afford one a year. The good news is that they can keep getting nominated, year after year, until they win. So, I am not snubbing those who didn't win. They are all Good Furries and deserve recognition. In fact, the point of the GFA has never been to give someone a trophy and $500. The point has always been, and will always be, to give some time and space to acknowledge all the good people in the fandom. That is why I publish all the text people wrote when nominating candidates for the prize. It has always been my hope that people will read what these furries have done.

If you are doing something just to win a prize, then I question your motivations for doing those things. None of the nominees do what they do to get a GFA. All of them were surprised and happy when I told them they were nominated.

Now, concerning the $500, which "should be used to help those who actually need help." The first winner of the prize was Tony "Dogbomb" Barrett, who died as a result of contracting ALS before he could receive his prize. So, I gave the prize money to the ALS Association, which, I hope you will agree, could use the donation. Last year, Ash Coyote won, and she posted this video, noting that she was struggling financially with unexpected bills and that the money helped her a lot. This year's winner, Cassidy Civet, is not exactly rolling in dead presidents either. I'm not sure how the critic defines who is worthy of this small amount of cash and who is not, but I have a feeling they are ignorant of the above facts.

This year's winner, Cassidy Civet, can also be held up as an example that we are not talking about popufurs here. After I told them they had won, they reminded me that they had written a letter to this column in 2015 in which they were concerned about a slew of personal attacks that they had been experiencing in the fandom. I, personally, find it very satisfying that a furry who was being smeared and called names by bad furries six years ago is now the winner of the Good Furry Award.

I have been a furry all my life (before there was a fandom), and have been active in it for many years, but I am still amazed by how the fandom is its own worst enemy. It is not the media or other non-furs who do the most damage to our reputation; it is us.

My purpose for the Good Furry Award is to turn up the light on the many many good people in the furry fandom. Sadly, it is also true that the brighter the sun is, the darker the shadows appear.

Let's be happy for the winners and the nominees. They are all wonderful people, and I wish them the best. I am proud to run this award and to give some joy to those who have struggled to make the fandom a better place. And I will continue to run this award as long as this bear is alive and kicking.

Can We Have Some Of What THEY Had…?

In-Fur-Nation - Fri 18 Jun 2021 - 01:59

We’re learning more about Centaurworld, the very colorful and very very strange new animated series created for Netflix by Megan Nicole DongHow to Train Your Dragon 2). Animation World Network describes it like this: “Centaurworld follows a war horse who is transported from her embattled world to a strange land inhabited by silly, singing centaurs of all species, shapes, and sizes. Desperate to return home, she befriends a group of these magical creatures and embarks on a journey that will test her more than any battle she’s ever faced before.” Trust us, that barely scratches the surface of just how odd this beastie is. Check out the trailer on YouTube, or experience the series itself on July 30th.

image c. 2021 Netflix

Categories: News

Mom and Furry Child Are Both Correct about the Fandom

Ask Papabear - Thu 17 Jun 2021 - 12:11
So, I'm an aspiring furry and I want to make a head for my fursuit! But, my mom thinks that the furry fandom is sexual and keeps telling me to stop being one because its "GROSS!" and "bad." I keep trying to explain to her that the fandom isn't sexual and that we are actually donating to charities and stuff but she won't listen. What should I do?

Grazer (age 11)

* * *

Dear Grazer,

Both you and your mother are correct. The fandom can be a lot of good, clean fun, and yes, a lot of charity work has been done by furries. But your mother is also correct in that there is a lot of adult art in the fandom, and you need to be careful you don't associate with the wrong crowd. There are a lot of good furries, but there are also some very bad ones. You, being 11, can be an easy target for bad furries. Your mother is trying to protect you, which is not only her right but also her duty as a parent.

That said, your mother needs to not go the easy route of just saying, "No, you can't be a furry." This is what I call "lazy parenting." Also, it is ineffective. When a parent tells a kid, "You can't do that because I said so," the kid just wants to do the forbidden activity all the more and thinks the parent is not listening to them or sympathizing with them. This can create resentment, secretive behavior, and misbehavior on the part of the child.

What Mom needs to do is become more involved in your life. The two of you should explore furry together. First, understand that the furry fandom was created for adults, not children. The entire establishment of the furry fandom was meant to create anthro characters in adult situations (not just sex, but everything from scenes about violence to other mature situations and themes). But since it began, the fandom has evolved, too. It used to be mostly for people in their teens and twenties (and still largely is), but now more and more you see furries who are a lot older (I'm 55, for example) as well as kids as young as 10. The fandom needs to accommodate this changing membership, and in a lot of ways it does. For example, if you go to a furry convention, there will often be an art gallery. Most of the art is clean, but there is some mature art, which is kept in a separate section and only adults are allowed in. Also, minors such as yourself must be accompanied by a parent or guardian at any furcon, and panels and workshops that address adult topics are restricted to mature members.

You should not argue with Mom. Instead, explain why you are interested in furries. Have a discussion with her. Also, tell her you understand her concerns and tell her that she is right to be worried, and also you should thank her for caring! Then, invite her to explore furry with you. Tell her that she can freely monitor what you view on the computer and on your phone to make sure you don't see anything bad. Ask her for her help in navigating the online world. Ask her to watch the movies and TV shows you enjoy with you. Maybe, with enough communication, you can even ask her to take you to a furcon someday.

In short, don't argue with Mom. Communicate with her. Listen to her concerns and ask her to listen to your feelings as well.

Good Luck,
Papabear ​

History of Furcadia, the Guinness Record-winning furry MMO, and Q&A with co-creator Dr. Cat 

Dogpatch Press - Thu 17 Jun 2021 - 10:00

In the early days of the internet, on dialup BBS’s and the pre-smartphone web, many fans knew they were furry before it had a name. When they logged on to find each other, a home PC became a fantasy portal for instant chatting with other talking animals. It was thrilling because who wants to play a regular human? Some haters treated them as the black sheep of nerds, but looking back, they were the first wave of a major force in the culture.

In the late 1980’s and 90’s, MMOs/MMORPGs (Massive Multiplayer Online Role Playing Games) popularized internet communities for fun. MMO’s were an evolution with graphics added to text-based MUDs (Multi User Dungeons) and MUCKs; starting in the 1970s, these were often accessed through universities. Some let users build their world, and were significant to early organized furry fandom, like FurryMUCK (1990), Tapestries MUCK (1991), FurToonia (1994), Sociopolitical Ramifications (1994) or TigerMUCK (1994). Eventually World of Warcraft grew to dominate MMO’s with millions of users.

The furry MMO Furcadia was at the front.

Furcadia facts:

  • It was founded in 1996 by Dr. Cat (Felorin) and Talzhemir, with many other contributors.
  • In its heyday, it was called the largest online furry community (- wikifur) with tens of thousands of users. It was also one of the first freemium online games.
  • Dr. Cat (below): “In the 1990s, I feel like I was one of the first people to move, along with the rest of the fledgling new online games and MMO segment of the industry, from a vision of ‘Games as a Product’ to ‘Games as a Service’… Furcadia started out as one of the very first significant scale user created content games in the industry.”
  • A 2003 Gamespy article reviewed its part in indie game development, and placing as an award finalist at the Independent Games Festival.
  • In 2010, it earned a Guinness World Record for being the longest-running social MMO.
  • In 2012, Furcadia raised $106,835 in crowdfunding to develop a full-game overhaul called “Second Dreaming”.
  • Weird: years before My Little Pony: Friendship Is Magic existed, Furcadia had an MLP environment that had Nazi Ponies vs. a Resistance, to fan regret.

🚨 NEW VIDEO 🚨
Today we explore the history of the rise and unfortunate fall of the world's biggest furry MMORPG, Furcadia.https://t.co/LLImTr7FJA

Thumbnail: @squirrelgirldgt
📯: @DogpatchPress #furry #furryfandom #furcadia pic.twitter.com/CiXAclbbkk

— Xephas Gracepaws (@XephasGracepaws) May 14, 2021

Thanks to Xephas, a furry fan and Youtuber in England for sending a video about Furcadia’s history. These deep roots are worth digging into more, so I reached out to game co-founder Dr. Cat with questions from Xephas and myself.

(Dogpatch:) Hi Dr. Cat. Let’s go back to the early days when you were just starting. Were you familiar with the range of MUD’s and MMO’s around then? 

Yes, both [Furcadia co-creator and game artist] Talzhemir and I played and took inspiration from FurryMUCK and LambdaMOO. I was also on Tapestries and Space Madness, and she played a lot on AmberMUSH. I also was on the MUD-DEV mailing list and learned some important technical things about server programming from there.

Can you say anything about MUD’s and MMO’s helping start online furry fandom?

I do think FurryMUCK was fairly significant in helping the early furry fandom grow, along with conventions, zines, and Yiffnet IRC and the Usenet discussion group alt.fan.furry. Later on, I think Furcadia also did a lot to help grow the fandom, and I think in particular we brought a lot more women into the fandom, which started out initially with more male than female members.

Can we get a bio of your involvement in games and furry, and what are you up to now? 

A bio of my involvement in games would be hard to make brief, as I’ve been doing them professionally since I was 17 (started programming games at 14, and invented a few boardgames for fun before that), and I’ve worked on over 50 published games including a number of big hits in a variety of genres.

Furry fandom I discovered through FurryMUCK and then Confurence, the first furry con, and I’ve enjoyed ever since. I still love going to furry cons, and a lot of my friends and families are furries.

I would refer anyone who wants to know more to my five part interview with Matt Barton which is pretty thorough. Matt is a great interviewer who does good research beforehand. The first part is here.

I guess besides just pointing at the Matt Chat interview, I should mention some of my other career highlights among all those games has been working on the Ultima series and Ravenwood Fair, both of which features Dr. Cat as a character, 1Up Casino, and Trailer Park Boys: Greasy Money. I also wrote the compression code that’s running in every Fuzzball MUCK to this day, including FurryMUCK, and some of my slot machine code in Everi slot machines is running in almost every major casino in the world.

I’ve been doing game design consulting for the last five years also, which I’ve enjoyed quite a bit, although I don’t always have as much time to work on Furcadia as I’d wish for. If we get our player base growing again, or I make another hit game, I might be able to get back to full-time on it.

Do you have any comments in general about the fandom as a “greymuzzle”, like what it was early on and how it’s changed?

The main thing that’s changed about the fandom is it’s gotten larger. There’s probably a broader range of types of people in it too, by personality types or by any other kinds of categories you could look at. And it’s a lot closer to 50/50 on gender I think, from its early leanings towards way over half male. Which again I like to believe Furcadia played a helpful part in.

Side chat: A friend’s thoughts on furry-hating.

There was also a lot more feeling in the early years of “Everyone outside furry fandom thinks we’re a bunch of freaks or losers or perverts or all three”. Which I never believed. I firmly believed in the early years the opinion of 98% of the human race on furry fans was “What’s a furry fan? I never ever heard of that”. And that most of them who did hear about it reacted “Oh, there’s a hobby about that? Shrug whatever.” But the early fandom had a lot of people who were obsessed with the various internet trolls and others who would constantly insult furries. And they convinces themselves that’s what most of humanity thought, when I thought “No, that’s just a few hundred internet trolls and who cares about them”.

Nowadays I think there’s a lower percentage of furries who worry that furries are despised or discriminated against. Some people still feel that way, but it’s not nearly as pervasive and something you hear furries talking about constantly.

It’s funny, even in the early days, there were rumors that “You can’t get a job in the animation industry if you’re known to be a furry”. When the truth of the matter is, one prominent furry animator I know who had worked on The Simpsons and then moved to a job at Disney, he would deliberately look in the furry fandom for promising new artists and animators when they were searching for people to hire, and he ended up hiring several of them.

Rumors spread on what sounds juicy, rather than based on what’s actually true. Always. 😸

Let’s look closer at the video from Xephas. It’s real about Furcadia having a rise and fall of activity, so Xephas added: “I’d like to re-assure him that I don’t hate his game and I appreciate that things take time and that I’m very grateful for everything he’s done for the community.” What do you think of the video?

Regarding the video, I want to say thanks for all the positive and kind comments on Furcadia.

Beekin the Help Dragon

I could mention a couple of minor factual points. For one, the iPhone/iPad Furcadia client was not taken off the app store because of adult content. We coded it to block access to all adult-rated maps. It was kicked off the app store because it had a scripting language, DragonSpeak, and they used to have a “no scripting languages” rule, which they’ve since relaxed. And while the guy at Apple I spoke with agreed that our little “only affects in-game things” language was totally safe, they still had to stick to their rule rather than make exceptions to it.

Secondly, the video mentions that Second Life let you make custom avatars, while Furcadia just lets you change colors. While that’s true on main maps, in player-made dreams, which is the vast majority of the area of the game, you can make your own custom avatars and many players have done so, with a great variety of them out there.

In fact the percentage of artists who can do custom Furcadia avatars (and items, walls, floors, skins, etc) is much higher because it’s easier to use 2D art tools than 3D art tools. The failed Second Life competitor There found that of the player-made art in the game, 99% was 2D textures to apply to t-shirts and other models, and only 1% of it was actual new 3D models.

It also would be nice to mention we updated the game from 8 bit art to 32 bit art, although that’s not really a crucial point. And while we were late on delivering our kickstarter goals, we have delivered the majority of them by now, in addition to other new features besides.

I wish we had a bigger team and/or more resources, but we’ll keep improving the game over time in any case. We may add some new gameplay features to it eventually, using all we’ve learned working with a bunch of successful companies in Facebook and Mobile free-to-play games over the years. 😺

What next, a sparkle dog? No, that's definitely a Yeenen! https://t.co/EeQs60Wxh4 pic.twitter.com/db7CBn5e6H

— Furcadia (@furcadia) August 7, 2017

Xephas asks: What is Furcadia’s current roadmap and are there any time estimates? How do you intend on attracting new players?

Our roadmap is to finish testing our update that adds loops and subroutines (aka functions) to DragonSpeak, and to promote our web client especially on smartphones and tablets but just in general as well, and package a version of it as an app for the app stores that launches the web client. Beyond that we have a variety of ideas but we’ll decide later which one to do next.

There are no time estimates right now. I’m actually going to be busy for the next four months on a good paying contract for another game company that I’m very happy about, which will keep me busy on other things till that’s finished. Though I’m going to spend some time working with my new marketing volunteer.

Which answers part of the question of how I intend to attract new players. I have ALWAYS wanted someone with professional marketing experience on the team, and never had someone until now. She’s just got her PhD in the sciences, but she did professional marketing work back in New York in the past and is just generally one of the smartest people I ever met in my life. She discovered Furcadia when she was 15 and tells me it was a huge positive influence on her.

Also the fact that having the web client that can work on iOS, Android, Macintosh, Linux, and anything else with a web browser means that rather than just Windows PC owners, we can now potentially reach a couple billion smartphone owners and others who don’t have Windows machines, people who were never potential players we could reach before.

Hopefully starting out with a guerilla marketing campaign we can start growing again, and then maybe if that generates some more sales we can put some of that into additional marketing like buying some ads to play in mobile games or on websites. But this time with a results-based marketing expert deciding where to place it.

Xephas asks: Where do you see the game in 10 years time?

As for ten years from now…

In the 1990s, I feel like I was one of the first people to move, along with the rest of the fledgling new online games and MMO segment of the industry, from a vision of “Games as a Produce” to “Games as a Service”. That was a fine step forward for the 1990s. But now…

I’ve had a vision for a long time of transitioning Furcadia from “Games as a service” to “Games as a platform”. And while I’ve been too slow and understaffed to focus on that shift, I’ve seen games like Roblox go that way, to some extent Minecraft, and now Tim Sweeney is talking about Fortnite becoming a Metaverse and it has Creative Mode in it. And Raph Koster is working in this direction with his new startup as well.

I’ve met both Raph, and Tim Sweeney near the start of their careers, they’ve both had this kind of vision for a long time and are really bright guys.

Furcadia started out as one of the very first significant scale user created content games in the industry. But we didn’t take that nearly as far as user-content companies like YouTube, Twitch, etc. We need to build ways that a higher percentage of our players can create meaningful content without needing advanced skills like being an artist or programmer.

“Explore The Wylde’s many biomes!”

I would love to have a few different styles of game engines built-in like puzzle games, match 3, something like Boulderdash, etc. that any player could make levels for or whole sets of levels that were an entire game, with scripting and very high customizability. And provide ways people can make money making that content for other players.

I also want to get voice chat and video chat into the game, but make them not just “ways to chat with friends you already have”, but “ways to make new friends”, which is the secret ingredient I think most voice chat and video chat apps in the world are lacking.

I’d also like to do a spectator mode, something I’ve wanted since day one of Furcadia, and I’ve watched the rise of Twitch TV and eSports and even YouTUBE “Let’s play” videos. And I’m glad the trend has arrived but disappointed I didn’t get in on the cutting edge of that one. We did lead the way on Freemium and user-built worlds and were one of the first large games with a more than half female player base, so I’ve gotten to innovate in a few things in my day, but I’d like to get back on the cutting edge in a few of the things that may be coming up next in gaming too. I have most of my nine lives left still. 😺

Any words of wisdom to close with?

As for words of wisdom, apart from encouraging people to develop their creativity and pursue their dreams, I’d point people to the quote I put in Furcadia as an easter egg. “Dr. Cat says, Live in your hopes, not in your fears.”

Our society has a real divide now between people and institutions that try to play up people’s fears in order to get money and/or power, and those that think we can make a better world all working together, and focus on hopes as their way of getting people and resources to their cause instead.

So what started out in my mind as just advice on how an individual can try to live a more successful, productive, and happy life, just from my own experience about what focused and motivated me better… Now that seems to have morphed into a struggle for control of society itself.

Some of that may be inevitable when you shift from one Era of mankind to the next. We saw some of it when we shifted from the Agricultural Age to the Industrial Age, with the Luddites, revolutionary wars happening in most major countries, etc.

We’re seeing it again in the shift from the Industrial Age to the Information Age, which has brought societies a ton of growing pains.

So live in your hopes, not in your fears! 😺

Thanks for all this!

Mrrrrelcome! I’m a rather talkative tabby. 😉

Like the article? These take hard work. For more free furry news, follow on Twitter or support not-for-profit Dogpatch Press on PatreonWant to get involved? Try these subreddits: r/furrydiscuss for news or r/waginheaven for the best of the community. Or send guest writing here. (Content Policy.)

Categories: News

Cat Nibbles

In-Fur-Nation - Wed 16 Jun 2021 - 01:39

And more stuff for young folks, this time from the First Second imprint at MacMillan: Kitty Sweet Tooth, a full-color graphic novel written by Abby Denson and illustrated by Utomaru. “There’s just one thing Kitty Sweet Tooth loves more than going to movies, and that’s eating delicious desserts. Now that Pop-Pop’s movie theater has fallen on hard times, Kitty decides that only dessert can keep it from closing its doors. With a coat of paint, a tasty new menu, and a lot of hard work, Kitty and her friends transform this ramshackle theater into the Taste-O-Rama, a combination movie house restaurant. At the Taste-O-Rama, special film screenings are paired with custom-made dishes. But when you have a mad scientist and a witch working in the kitchen, recipes can go awry! On opening night, the theater is flooded with magical jelly that grows out of control. How can Kitty Sweet Tooth and her friends save the day?” The MacMillan web site has a preview and a trailer video.

image c. 2021 First Second

Categories: News

Interview With Mandi - Education, History, & Passing Knowledge

What's The Fuzz?! - Tue 15 Jun 2021 - 17:00

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On March 21st 2021 I sat down with Mandi the jumping spider! A black woman who's a soon to be archeologist and history nerd. This energetic, and kind hearted arachnid shares from her wealth of knowledge whether it be about the furry fandom, black culture, or historical events. 

Though 2021 has been a struggle for all of us, it's important to reflect on how far you've come as well. Mandi's optimism shines through despite shedding light on some bleak aspects of our lives including something that has affected her personally: the education system. How would you like history to be taught in schools? 

Thanks for listening! 

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Interview With Mandi - Education, History, & Passing Knowledge
Categories: Podcasts

(IVÁN): The Oath Sworn to Isaac’s powers on SABBATH enriches Israel and every Gentile, enriching Earth entirely:

alt.fan.furry - Tue 15 Jun 2021 - 13:01
Sábado, 05 de Junio, 2021 de Nuestro Salvador Jesucristo, Guayaquil, Ecuador-Iberoamérica (Cartas del cielo son escritas por Iván Valarezo) The Oath Sworn to Isaac’s powers on SABBATH enriches Israel and every Gentile, enriching Earth entirely: The day had come, when our heavenly
Categories: News

TigerTails Radio Season 13 Episode 16

TigerTails Radio - Tue 15 Jun 2021 - 04:24

TigerTails Radio Season 13 Episode 16 Join the Discord Chat: https://discord.gg/SQ5QuRf For a full preview of events and for previous episodes, please visit http://www.tigertailsradio.co.uk. See website for full breakdown of song credits, which is usually updated shortly after the show.
Categories: Podcasts

Her Friends Come Out At Night

In-Fur-Nation - Mon 14 Jun 2021 - 01:53

More interesting news from Animation World Network: “Netflix has announced their newest preschool series, Ridley Jones, created and executive produced by Peabody, Emmy, and Humanitas Prize-winning children’s television screenwriter and producer Chris Nee, known for creating the popular kids’ series Doc McStuffins and Vamperina. Nee is heralding in a new era of preschool TV that is steeped in representation, diversity, and inclusivity, continuing her mission to change the way we look at media for kids. Her newest series features a strong female lead character and re-occurring LGBTQIA+ characters like Fred the non-binary bison (the first reoccurring non-binary character in a preschool series). The CG animated series follows six-year-old Ridley who, alongside her mother and grandmother, is a protector of the museum she calls home. Keeping the exhibits safe takes a real hero, especially when the lights go out and the exhibits — from Egyptian mummies to stampeding elephants — come to life! Throughout her many adventures, Ridley finds that being a good protector, and leader, is about finding common ground and respecting others, no matter what our differences might be.” Like all of Chris Nee’s series, this new one abounds with anthropomorphic buddy characters, including a dinosaur, a chimp astronaut, a dodo, and the aforementioned bison. The series premieres on Netflix on July 13, but there are preview episodes are up on YouTube already.

image c. 2021 Netflix

Categories: News

FWG Pride Month Spotlight: Ian Madison Keller

Furry Writers' Guild - Sun 13 Jun 2021 - 20:55

Pride is a very important month for so many reasons, especially amongst the furry community. Furries, as a whole, are significantly more queer than the rest of the population. Many identify with the lgbtq+ spectrum, and all efforts should be made to preserve the furry fandom as a space that is safe for everyone. The furry writing community is no different. This Pride Month, we will shine the spotlight on a few of the writers who give the furry community its wonderful diversity.

The first spotlight for this year’s Pride Month is Ian Madison Keller (he/him).

FWG: Tell the guild and our readers a bit about yourself.

Ian: I grew up in Utah and southern Idaho, and escaped to the Pacific Northwest as soon as I could. Although I wanted to be a writer since High school I ended up majoring in Accounting and not writing for many years.  But in 2012 I picked writing back up again and released my first book in 2014 and my first short stories were published in 2015. I also went back to school to get a certificate in editing, and have been editing stories and novels since 2018.

FWG: What is your favourite work that you have written?

Ian: Short stories, my favorite would be “Don’t Cry” one of the flash fictions I wrote for Flower’s Fang about the queen. I wrote it while figuring out the motivations for the queen and I just really love everything about it. Novels would be one of my latest, “Ritual of the Ancients.” I had a lot of fun writing the thriller elements and figuring out how the vampires and shifters of my world interact with each other.  

FWG: What do you think makes a good story?

Ian: A strong emotional core. No matter how action packed a book or movie, if I don’t care about the characters then I probably won’t finish it. 

FWG: How long have you been in the guild, and what changes have you seen with regards to how writing is handled since joining?

Ian: I’ve been with the guild since 2016. I’ve seen a lot more encouragement to new writers lately and more inclusivity, like with the online writing convention put on by the guild and the multiple ways to communicate, with the Discord, the forums, and the telegram channel.

FWG: Can you give us a little insight into your identity, and how you fit onto the lgbtq+ spectrum?

Ian:
I am trans-masculine and bisexual.

FWG: What does Pride mean to you?

Ian: Being proud, not ashamed, about my identity. Something I’ve struggled with a lot from growing up in the mormon church/church of latter-day saints. That’s why Pride looks like a big party, a celebration, because for so many of us we were told that our identities were wrong, something to hide, and even repress.

FWG: Was there a bit of a journey or story to you uncovering your identity? If so, would you be comfortable sharing with us?

Ian:
A very long one. I didn’t even know transgender was a thing until I was in college. I actually found out about it by typing “I wish I was a boy” into google and stumbling on LGBT and trans positive websites. Surprisingly the college I went to in Utah had an LGBT center, but there weren’t any trans-masc folks there. Even at the local Salt Lake City trans support group, I was usually the only guy there, and I got a lot of pushback from both that group and the women I dated to not transition. I ended up going back into the closet for more than a decade before actively pursuing transitioning again. 

FWG: How do you think being lgbtq+ has inspired or affected your stories? Have you written lgbtq+ characters into your works?

Ian: It affects all of my works, and almost everything I write has LGBTQ characters in it. Flower’s Fang has a lesbian couple, in The Dragon Tax you find out that one of the characters is bi, as well there is a non-binary elf character. And in my urban fantasy Changing Bodies story, the main character is a gay trans-man in the middle of transition. As well, I’ve written many short stories with a spectrum of characters of varying identities. 

As far as inspiration, some of my stories have been me wondering how a certain species might approach transitioning. Or how a vampire might deal with being transgender and unable to take hormones. Or about how dragons might feel about gender identities.

FWG: Do you have favourite queer authors and has their literature affected your writing in the fandom?

Ian: I honestly have not read a lot of books by queer authors. However, that is something I am currently working on by actively seeking out works by out queers. The way this has affected my writing is leading me to put lots of queer characters in my stories, so that others can read about the kinds of characters I wished I’d been reading about my whole life. 

Recently I did find a nonbinary author, Dorian Graves, who writes queer urban fantasy stories that I’ve greatly been enjoying.

FWG: If you could convince everyone to read a single book, what would it be?

Ian: I would go with House of Shards by Walter Jon Williams. This book is probably the biggest influence on my writing. Lots of humor wrapped in a serious story, and a whole host of alien races. 

FWG: Any last words for our readers and guild members?

Ian: Don’t forget the outside world exists! Be sure to put down books sometimes to venture out of the house. You’d be surprised by the things that can jump-start your creativity. Try to have hobbies outside reading and writing

Ian Madison Keller is a fantasy writer currently living in Oregon. Originally from Utah, he moved up to the Pacific Northwest on a whim a decade ago and never plans on leaving. Ian has been writing since 2013 with nine novels and more than a dozen published short stories out so far. Ian has also written under the name Madison Keller before transitioning in 2019 to Ian. His most recent series is Changing Bodies, a vampire & shifter urban fantasy published with Goal Publications. You can find more at his website, http://madisonkeller.net.

Categories: News

Bearly Furcasting S2E7 - Thae, Classic Comedy, Math and Trivia

Bearly Furcasting - Sat 12 Jun 2021 - 11:00

MOOBARKFLUFF! Click here to send us a comment or message about the show!

Special guest Thae joins us this week and talks with us about their life in the fandom, parkour, cutting cheese with a Katana, and other things. We talk a bit about Mork and Mindy, have a laugh over a Monty Python Sketch, Hear about many numbers in math, and Taebyn proves once again the things he should know. How do YOU pronounce crayons? Join us for an uproariously good time! 

Link to the Article about the Scientist: https://www.inputmag.com/features/furry-scientist-vaccines-chise-covid-19-twitter-controversy

 


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Thanks to all our listeners and to our staff: Bearly Normal, Rayne Raccoon, Taebyn, Cheetaro, TickTock, and Ziggy the Meme Weasel.

You can send us a message on Telegram at BFFT Chat, or via email at: bearlyfurcasting@gmail.com

Bearly Furcasting S2E7 - Thae, Classic Comedy, Math and Trivia
Categories: Podcasts

Luck Be A Dragon Tonight

In-Fur-Nation - Sat 12 Jun 2021 - 01:38

We’re also learning more about Luck, the new CGI animated feature that’s coming from Paramount Pictures and Skydance Animation. It was previously announced that Jane Fonda would be in the cast, and now it turns out Whoopi Goldberg is lending her voice too. According to Animation World Network: “Goldberg will provide the voice for ‘The Captain’, the tough-as-nails Head of Security for the Land of Good Luck,” while Fonda “…will voice ‘The Dragon’, the exuberant CEO of Good Luck and undisputed luckiest ancient being in all the land.” They go on to say this: “Directed by Peggy Holmes (Secret of the WingsThe Pirate Fairy) and written by Kiel Murray (CarsCars 3), Luck centers around the unluckiest girl in the world, who after stumbling upon the never-before-seen world of good and bad luck, must join together with magical creatures to uncover a force more powerful than even luck itself.” The article goes on to detail several other animated projects that Skydance have in the works.  Luck is scheduled for release by Apple TV+ in February of 2022.

image c. 2021 Skydance Animation

Categories: News