Magic — The Anthro-Folk
Recently there was a major announcement from the world Magic: The Gathering, the famous fantasy card game. “Welcome to Valley, the bucolic and vibrant home to the animalfolk of Bloomburrow, Magic‘s first all-animal plane. It’s a place where big adventures await even the smallest who are bold, inquisitive, and heroic, while those with more homespun and peaceable yearnings can enjoy the tranquil life… But peace is endangered in Valley as the delicate balance of nature is threatened, and the elemental calamity beasts and the Great-Night Owl imperil the lives of its inhabitants… The animalfolk will have to band together to defend their homes. Led by Mabel, a mousefolk mother and reluctant hero, a party will strike out to investigate what has befallen a neighboring town. Along the way, they’ll be joined by a remarkable companion from a faraway land.” Keep up with the Wizards of the Coast to find out more. As usual with Magic: The Gathering, the artwork for Bloomburrow is absolutely gorgeous.
About the author
Mink (Rod O’Riley) — read stories — contact (login required)a Mink from Garden Grove, California, interested in music
Ed-otter of In-Fur-Nation. Former Califur programming director. Co-founder of ConFurence.
Comments
The artwork seems too pretty to be stuck on cards - still, perhaps it'll mint a few more furries over the years. That lightning-wielding, zorilla-headed otter's tabard leaves little to the imagination, though!
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